Posts by Collection

portfolio

Autonomous Drone Transportation Simulation

A simulation of autonomous passenger drones featuring algorithmic flight control and passenger transport functionality. Developed using C++, HTML, CSS, and JavaScript with robust UML documentation and Agile development practices.

Back2Town

An interactive 3D crowd simulation showcasing autonomous agents navigating a medieval town using Dijkstra’s algorithm with real-time obstacle placement, dynamic camera controls, and weather effects. Built in Unity with C#, this simulation emphasizes collision-free multi-agent pathfinding and immersive user interaction.

Cloth and Fluid Simulation

A high-fidelity simulation built with Processing, showcasing realistic cloth dynamics with collision detection and fluid wave interactions in an interactive 3D environment.

Core NLP XML to Brat Ann Converter

A Python tool to convert CoreNLP XML outputs into Brat annotation format, supporting Enhanced++ Dependencies with POS tagging and dependency relations.

Directory Locker

A simplified encrypted file system enabling secure sharing of encrypted data between users on a shared file system.

Space Warfare Simulation

A simulation of autonomous, intelligent spaceships capable of detecting, tracking, and engaging enemy ships using predictive targeting. Designed in Unreal Engine 5 with C++, the simulation features complex behaviors such as evasive maneuvers, strategic shooting, and self-destruction upon critical damage.

publications

Optimized and Efficient Path-Finding Algorithms

Published in Independent Research, 2022

This independent research compares Dijkstra and A* pathfinding algorithms in a restaurant robot setting using PRM and Voronoi diagrams.

Recommended citation: Kaung, Akar (Ace), and Yanai Sun. (2022). Optimized and Efficient Path-Finding Algorithms. Independent Research.
Download Paper

talks

teaching

Graduate Teaching Assistant

Undergraduate Course, University of Minnesota - Twin Cities, College of Science and Engineering, 2021

University of Minnesota - Twin Cities
College of Science and Engineering
CSCI 3081W: Program Design and Development
Minneapolis, MN, USA
Semesters taught: Fall 2021

Graduate Instructor

Undergraduate Course, University of Minnesota - Twin Cities, College of Science and Engineering, 2022

University of Minnesota - Twin Cities
College of Science and Engineering
CSCI 3081W: Program Design and Development
Minneapolis, MN, USA
Semesters taught: Spring 2022, Fall 2022, Spring 2023